
CodeChickenLib and CodeChickenCore are two different things, but they are closely related. CodeChickenLib is a simple Java library of utilities and a core mod that is needed to install other Minecraft mods. CodeChickenCore, on the other hand, is a mod library required for ChickenBones mods to work, and it contains common code and libraries needed in ChickenBones' mods. When CodeChickenCore is run for the first time, it automatically downloads CodeChickenLib as a dependency. Both CodeChickenLib and CodeChickenCore are installed in the same way and are needed to install mods in Minecraft.
| Characteristics | Values |
|---|---|
| CodeChickenLib | A simple Java library of utilities for modders |
| CodeChickenCore | A mod library required for ChickenBones mods to work |
| CodeChickenLib Installation | Drag and drop the downloaded file into the 'mods' folder |
| CodeChickenCore Installation | Auto-downloads as a dependency of CodeChickenLib |
| CodeChickenLib Compatibility | Requires other mods to function |
| CodeChickenCore Compatibility | Contains common code and libraries for ChickenBones mods |
| CodeChickenLib Version | 1.7.10-1.1.3.138-universal |
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What You'll Learn
- CodeChickenLib is a simple Java library of utilities
- CodeChickenCore is a mod library required for ChickenBones mods
- CodeChickenLib is a core mod that needs other mods to function
- CodeChickenCore contains common code and libraries for ChickenBones mods
- CodeChickenLib is a compatibility mod that enables other Minecraft mods

CodeChickenLib is a simple Java library of utilities
CodeChickenLib, formerly known as CodeChickenCore-Public, is a simple Java library of utilities. It is a mod library required for ChickenBones mods to work, except for Forge Multipart. When run for the first time, it automatically downloads a dependency called CodeChickenLib and places it into the .minecraft/mods/
CodeChickenLib provides a range of functionalities, including JSON libraries, core utilities, mocking, web assets, annotation libraries, language runtime, HTTP clients, logging bridges, dependency injection, XML processing, and web frameworks. It also offers Android platform support, defect detection metadata, I/O utilities, code generators, concurrency libraries, configuration libraries, and OSGi utilities.
The source code for CodeChickenLib can be found on GitHub at https://github.com/Chicken-Bones/CodeChickenLib. Releases are available on the Jenkins download page at http://files.minecraftforge.net/CodeChickenLib/. Community content is licensed under CC-BY-SA unless otherwise noted.
CodeChickenLib allows modders to use and modify the code according to certain conditions. Modders are required to notify the author when using the code for the first time and must retain the original class names, moving them to a package containing "codechicken". Modders have the freedom to use and modify as many or as few classes as they wish. Proper credit should be displayed publicly, and the classes can be included in the modder's project without conflicts or dependencies.
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CodeChickenCore is a mod library required for ChickenBones mods
CodeChickenCore is a mod library that is required for ChickenBones mods to work. It is a collection of common code and libraries that are utilised by all ChickenBones mods, such as NEI, EnderStorage, ChickenChunks, Translocators, and WR-CBE. When CodeChickenCore is run for the first time, it automatically downloads its dependency, CodeChickenLib, and installs it in the ".minecraft/mods/
CodeChickenCore, developed by Chicken_Bones, is essential for installing and running ChickenBones mods, except for Forge Multipart. It serves as a repository of classes that provide functionality and features specifically tailored to ChickenBones mods. By having a central library, mods can leverage shared code, reducing redundancy and improving efficiency in mod development and maintenance.
CodeChickenLib, the dependency of CodeChickenCore, is a simple Java library of utilities created by ChickenBones. It offers a collection of tools and functions that can be utilised by modders during the development process. ChickenBones has made the source code of CodeChickenLib available to other modders under specific conditions. These conditions include requirements for notification, proper attribution, and retention of original class names within a "codechicken" package.
The relationship between CodeChickenCore and CodeChickenLib is important for the functionality of ChickenBones mods. When CodeChickenCore is initially executed, it ensures that CodeChickenLib is downloaded and placed in the appropriate directory. This integration allows ChickenBones mods to access the shared code and libraries within CodeChickenLib, facilitating their proper functioning.
While CodeChickenCore is crucial for ChickenBones mods, it has been discontinued for Minecraft versions 1.11 and beyond. This discontinuation occurred due to the content of CodeChickenCore being merged into CodeChickenLib. As a result, CodeChickenLib became the primary dependency for ChickenBones mods, providing the necessary code and libraries directly without the need for CodeChickenCore as an intermediary.
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CodeChickenLib is a core mod that needs other mods to function
CodeChickenLib is a core mod that doesn't function independently and requires other mods to work. It is a simple Java library of utilities designed to be useful for other modders. It contains various libraries for 3D math and transformations, rendering, networking, configs, and more.
When CodeChickenLib is downloaded, it automatically downloads a dependency called CodeChickenCore, which contains common code and libraries needed for ChickenBones' mods. CodeChickenCore is a mod library required for ChickenBones mods to work, except for Forge Multipart. It includes common code and libraries used in mods like NEI, EnderStorage, ChickenChunks, Translocators, and WR-CBE.
CodeChickenLib is installed using the Forge Mod Loader, which is easy to set up. Once Forge is installed, you can open the 'Run' program on Windows by pressing the Windows Key and 'R' simultaneously. Then, by typing '%appdata%', you can access the 'Roaming' folder, where the '.minecraft' folder is located. Inside this folder is the 'mods' folder, where CodeChickenLib can be dragged and dropped.
While CodeChickenLib is a core mod that relies on other mods, it is distinct from CodeChickenCore. CodeChickenLib is a compatibility mod that enables the installation of other Minecraft mods, such as Not Enough Items and EnderStorage. It serves as a foundation for these mods to function, providing necessary code and libraries.
In summary, CodeChickenLib is a core mod that acts as a supporting component for other mods. It offers a collection of utilities and libraries that enhance the capabilities of mods built on top of it. By itself, CodeChickenLib doesn't provide any standalone functionality, but it empowers other mods to deliver their intended features and improvements to the Minecraft experience.
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CodeChickenCore contains common code and libraries for ChickenBones mods
CodeChickenCore is a mod library that contains common code and libraries for ChickenBones mods. It is required for mods such as NEI, EnderStorage, ChickenChunks, Translocators, and WR-CBE. When CodeChickenCore is run for the first time, it automatically downloads a dependency called CodeChickenLib, which is a simple Java library of utilities for modders. CodeChickenLib, formerly known as CodeChickenCore-Public, is a core mod that requires other mods to function. It can be installed using the Forge Mod Loader, and once installed, it enables the installation of other mods such as NotEnoughItems (NEI) and EnderStorage.
CodeChickenLib provides a set of libraries for 3D math and transformations, rendering, networking, configurations, and more. It offers flexibility to modders, allowing them to use and modify the code as per their requirements while crediting the original source. The classes used from the package must retain their original names and be moved to a different package containing "codechicken".
CodeChickenCore, by providing common code and libraries, serves as a foundation for ChickenBones mods, ensuring their functionality and compatibility within the Minecraft ecosystem. It acts as an intermediary layer, facilitating the interaction between different mods and the game itself. This promotes stability and reduces potential conflicts that might arise without a standardized library.
The relationship between CodeChickenCore and CodeChickenLib is symbiotic. While CodeChickenCore encompasses the broader range of libraries and code, it relies on CodeChickenLib as a dependency to enable the functionality of specific mods. This modular approach allows for easier maintenance, updates, and customization options for modders and players alike.
In summary, CodeChickenCore acts as a central hub, providing common code and libraries that are essential for the operation of ChickenBones mods. It streamlines the modding experience by offering a standardized set of tools and functionalities, while CodeChickenLib, as a core component, enhances the capabilities of CodeChickenCore, enabling a diverse range of mods to function seamlessly within the Minecraft environment.
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CodeChickenLib is a compatibility mod that enables other Minecraft mods
CodeChickenLib is a lightweight and simple compatibility mod that enables other Minecraft mods. It is a library of systems that makes various aspects of Minecraft modding easier. It is not a standalone mod; rather, it is a library that allows Minecraft to read and run algorithms related to rendering, 3D modelling, certain modifications, and code-related settings, among other things. It is a simple Java library of utilities that may be of use to modders.
CodeChickenLib includes libraries for 3D math and transformations, model representation, packets, configuration, colours, and some additional things. It is a core mod, meaning it needs other mods to function. It is suggested to use it with NotEnoughItems, an inventory management mod.
CodeChickenLib is easy to install. The player must download the mod, then press the Windows key and 'R' at the same time to open the 'Run' program. In the search box, type '%appdata%'. This launches the 'Roaming' folder, where the player can find the '\.minecraft' folder. Inside this folder is the 'mods' folder, where the player must drag and drop the CodeChickenLib file.
Once this is done, the player must open the regular Minecraft launcher and click the up arrow next to the 'Play' button. The player must then find the profile titled 'Forge', click it, and then click the 'Play' button. Minecraft will then launch with Forge and CodeChickenLib installed.
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Frequently asked questions
CodeChickenLib is a simple compatibility mod that is needed to install other Minecraft mods. It is a core mod, meaning it doesn't do anything on its own and needs other mods to function.
CodeChickenCore is a mod library required for ChickenBones mods to work, with the exception of Forge Multipart. It contains common code and libraries needed in ChickenBones' mods.
No, they are not the same. However, they are installed in the exact same way. CodeChickenLib is a core mod that is downloaded and installed as a dependency of CodeChickenCore.











































