
In Baldur's Gate III, players can partake in a side quest called Chicken Chase, located in the Goblin Camp west of The Blighted Village. To initiate the quest, players must speak to Krolla, a goblin running the game, and offer to play for 30 gold. The objective is to guide a chicken through an obstacle course within a time limit. Players can physically nudge the chicken, throw objects to block its path, or cast spells like Speak with Animals to communicate with it and convince it to run towards the finish line. After winning, players must pass an Intimidation or Persuasion check to convince Krolla to give them their reward, as she claims only goblins can win.
| Characteristics | Values |
|---|---|
| Game Name | Chicken Chase |
| Game Location | Goblin Camp in Act 1 of Baldur's Gate 3 |
| Game Rules | Players must corral an owlbear cub or a chicken through a small obstacle course made of barrels and fences |
| Game Rewards | Gold |
| Game Cost | 30 Gold |
| Cheats | Cast "Speak with Animals" on the owlbear to talk to it during the chase; Cast "Heroism" on the chicken; Drink a potion of animal speaking; Use Illithid mind control to demand your reward |
| Other Notes | If the owlbear cub is not available, it will have been captured by the goblins and will be seen in place of the normal farm animal |
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What You'll Learn

Using spells like Speak with Animals to communicate with the chicken
In Baldur's Gate 3, players can earn the title of "Chicken Chaser" by beating a special game in the goblin camp near the druid grove. To start the game, players must head to the west end of the camp and speak to a female goblin named Krolla. Players must then offer to play the game by wagering either 30 gold or 300 gold on the outcome, or they can choose to play for free.
One strategy to beat the game is to use the Speak with Animals spell, potion, or scroll to communicate with the chicken and persuade it to run to the finish line. Players can also use this spell to communicate with the owlbear cub and convince it to run toward the finish line on its own. Additionally, players can use spells like Animal Friendship to increase the likelihood of rolling above the number they need.
It is important to note that the chicken is a frightened and distressed poultry that is constantly chased by the goblins. Even with the Speak with Animals spell, the chicken may be too distressed to form coherent answers. Players can also try to communicate with the chicken by shooing it towards the posts, but this may result in the chicken becoming more distressed and entering a mad rage, causing the camp to turn hostile and kill it.
Another strategy is to use turn-based mode to position the character around the area before the chicken runs away. Players can also jump over fences and ropes to reach the chicken quicker and guide it towards the end. Additionally, players can move the objects in the course beforehand to create a path for the chicken to follow. However, Krolla will try to rearrange the objects during the game, so players must act quickly.
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Nudging the chicken towards the posts
To nudge the chicken towards the posts in the Chicken Chase game in Baldur's Gate 3, you can try a few different strategies:
Physical Nudging
Stand behind the chicken and physically nudge it towards the two posts located at the back of the course. You can also move some of the barrels and wood around to block the chicken and guide it in the intended direction. However, if you make a mistake, the chicken will escape, and you'll have to pay another 30 gold to play again.
Communicating with the Chicken
Before the game begins, drink a potion of animal speaking or cast the "Speak with Animals" spell on the chicken. Then, assure it that you'll help and ask it to run through the posts. The chicken will then run straight to the finish line.
Using Spells
Cast a spell like Animal Friendship to gain an advantage roll, making it more likely that the chicken will obey your commands.
Cheesing the Game
Before the game starts, move the boxes and barrels around the course to create a path for the chicken to follow. Krolla, the goblin running the game, will not approve and will try to rearrange them once the game begins, so you'll need to act fast.
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Blocking the chicken's path with boxes and barrels
Players can explore the chicken-chasing obstacle course before speaking to NPC Krolla, who runs the Chicken Chase game within the Goblin Camp. One option is to move all the boxes and barrels around even before the game starts. All the containers are red, which means the goblins don't like it when players move them, but none of them are around to get angry. However, there's one big flaw with this method: while goblins aren't around at first, they show up when the chicken-chasing game begins, and Krolla will go around moving everything back where it belongs during the game. Players who choose this strategy should be aware of this extra timer, or else they should move a bunch of containers close to the entrance. This will keep Krolla too busy fixing those to interfere with the course.
Players can also throw the boxes and barrels in the course to block paths and limit the chicken's choices, but sometimes the chicken will climb over obstacles and squeeze through gaps a human couldn't. Players can clear obstacles from the chicken's path and place blockages in certain areas to prevent it from going there. The chicken can also jump over certain obstacles. You can block its way by stacking boxes and forcing it to move forward. The chicken can also run out of the course into the camp; therefore, you first need to block the entrances and exits. You can also create a single track by moving obstacles and making the chicken go through it, but it will be tough to do this in one minute.
The basic strategy to winning Chicken Chasin' is to stand behind the chicken and physically "nudge" it towards the two posts located in the back of the course. One tip is to move some of the barrels and wood around to help block the chicken, so it only goes the way you intend. If you mess up, the chicken will bail, and you'll have to pay another 30 gold to play again.
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Using intimidation or persuasion to convince Krolla to give you a reward
In Baldur's Gate 3, players can attempt to convince Krolla, a goblin NPC found at the Goblin Camp in Act One, to give them a reward for winning the Chicken Chase game. The Chicken Chase involves corralling an owlbear cub through a small obstacle course of barrels and fences. While Krolla congratulates players for winning, she claims that only a goblin can win a chicken-chasing game and refuses to provide any monetary reward.
To convince Krolla to give you a reward, you can attempt a DC 15 Intimidation or Persuasion check. Depending on your class build or party composition, this check may be easier or more difficult. Using the Illithid Wisdom option in your dialogue with Krolla is advantageous as it converts the roll into a general Wisdom check with a DC of 2, which has a very high chance of success. Here are some specific dialogue options for both Intimidation and Persuasion checks:
Intimidation Checks:
- "Then I'll write new rules—in blood and goblin-hide." (DC 15)
- "Rules can be broken. And so can goblin bones." (DC 15)
- "You mistook that for a request. My coin—now." (DC 15)
- "The game's not over. Maybe you can be the next chicken." (DC 10)
Persuasion Checks:
- "We're having fun. Why ruin it now?" (DC 18)
- "Goblins know to keep a civil tongue in the Underdark." (No DC mentioned)
If you are successful in your Intimidation or Persuasion checks, you can gain back the gold you spent on participating in the game and even earn a little extra money.
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Killing the goblin in charge of the chase
To kill Krolla, you can use a potion of animal speaking to make the owlbear cub attack the goblin. You can also use your Illithid Tadpole to mind control her.
If you want to kill the goblin in charge of the chase, it's important to note that you will lose your chance to play the Chicken Chase game and earn rewards. However, if you're willing to forgo the game and its rewards, you can kill Krolla and proceed with your journey in Baldur's Gate 3.
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Frequently asked questions
To start the chicken chase game, head to the Goblin Camp in Act 1 of Baldur's Gate 3, located west of The Blighted Village. Talk to Volo, a bard, and then to Krolla, a goblin, who is running the game. You will need at least 30 gold to play.
The chicken chase game involves corralling an owlbear cub through a small obstacle course made of fences and barrels. Players have 10 rounds (one minute) to chase the chicken over to the torches on the west side of the course. The chicken will usually run away from the player, but the direction it takes is random.
One strategy is to stand behind the chicken and "nudge" it towards the two posts located at the end of the course. Players can also throw boxes and barrels to block paths and limit the chicken's choices. Another strategy is to cast "speak with animals" on the chicken and convince it to run towards the posts on its own.
If players win the game and ask for their winnings, Krolla will claim that only a goblin can actually win. Players can then intimidate or persuade her for their money against a DC of 15, or use Illithid mind control to demand their money against a much smaller number.











