
In the video game The Evil Within 2, players encounter a mysterious ghostly figure known as Anima. Anima is a singing ghost lady who torments the protagonist Sebastian Castellanos and other residents of Union. With a look resembling the Japanese Onryō, a vengeful spirit from folklore, Anima is capable of teleportation and can strike fear into players with her incessant humming and singing. Players have speculated that Anima is a physical manifestation of Sebastian's guilt and trauma, representing his unconfronted and unaccepted guilty past.
| Characteristics | Values |
|---|---|
| Name | Anima |
| Appearance | Disheveled woman clad in tattered robes with long hair obscuring her face |
| Inspiration | Japanese Onryō |
| Abilities | Teleportation, rapid speed, humming and singing |
| Targets | Sebastian Castellanos, other targets are random |
| Purpose | To torment and kill her victims |
| Trigger | Completing certain events in the game |
Explore related products
What You'll Learn

The ghost lady is called Anima
Anima is only visible to those she haunts. She resembles a disheveled woman with long hair that shrouds her face, dressed in tattered robes. Although she usually walks slowly, she can move with great speed when pursuing her victims. Her presence is often heralded by a drop in temperature and a cold fog that only dissipates once her victim has escaped.
Anima is not a creation of any specific entity in the game. Instead, she is a quasi-physical manifestation of the STEM domination process. As a person's mentality erodes due to their connection with STEM, they begin to see and hear Anima, who stalks them. Eventually, she drains their soul, representing their complete subsumption by STEM, after which they transform into a mindless Lost.
Anima's name is likely derived from Carl Jung's school of psychology, where the "anima" is the feminine inner personality of a man, and the "animus" is the masculine inner personality of a woman. This concept fits Sebastian's character, as Anima manifests due to his mental trauma and guilt over the events in STEM, reflecting his unconfronted guilty past.
Anima has several similarities to Laura, a character from the first Evil Within game. Both are female creatures with long hair obscuring their faces, capable of rapid teleportation and instantly killing their victims. However, they are distinct in appearance, with Laura having multiple arms and black hair.
Chicken Wry Neck: Meat Withdrawal and Treatment
You may want to see also
Explore related products

Anima is a special enemy in the game
Anima is a special enemy encountered in The Evil Within 2. She is a mysterious creature that haunts the streets and residents of Union. While she seems to target Sebastian Castellanos specifically, she also randomly chooses other victims, following and tormenting them until they give in to paranoia or she decides to kill them.
Anima is only visible to those she haunts. She appears as a disheveled woman with long hair, clad in tattered robes. Her face is obscured by her hair, except when she is attacking. Although she usually walks with a slow shuffle, she can move with great speed when pursuing a victim. The environment becomes colder and shrouded in fog when she is near, and this fog only vanishes once a player has escaped her proximity.
Anima is not created by any specific entity in the game. Instead, she is a quasi-physical manifestation of the STEM domination process. As a subject's mentality gradually erodes from being connected to STEM, they begin to see and hear Anima, who stalks them. At the peak of their corruption, an individual is seemingly drained of their soul by Anima, which symbolizes their complete subsumption by STEM. This phenomenon is said to manifest quicker in subjects with rewritten or damaged memory.
Anima's name is likely derived from one of the two Jungian anthropomorphic archetypes, the "anima" and "animus", based on Carl Jung's school of psychology. The anima is said to represent the feminine inner personality of a man, while the animus represents the masculine inner personality of a woman. In the game, Anima appears to those who are feeling guilt, despair, or heavy trauma.
Exploring the Function of Chicken Runs in Gardens
You may want to see also
Explore related products

She is a manifestation of the STEM domination process
The ghostly figure in The Evil Within 2 is known as Anima, a mysterious creature that haunts the streets and residents of Union. Anima is not a typical enemy, as she was not created by any specific entity. Instead, she is a quasi-physical manifestation of the STEM domination process.
As a subject's mentality gradually deteriorates due to prolonged exposure to STEM, they begin to experience hallucinations and paranoia, seeing and hearing things that others cannot. This aligns with Anima's description as a ghostly figure that stalks her victims, only visible and known to them. The victims are tormented by Anima, who can appear and disappear suddenly, causing them to question their sanity. This gradual mental erosion eventually leads to the peak of corruption, where the victim is seemingly drained of their soul by Anima, symbolizing their complete submission to STEM.
Anima specifically targets Sebastian Castellanos, the game's protagonist, and plays on his guilt and trauma. She sends Sebastian back to his past, before he lost his wife, tormenting him with these memories. Anima's appearance to Sebastian is influenced by his mental trauma and the residual memories of the horrors he experienced during his time inside Ruben Victoriano's STEM.
Anima's design and characteristics draw inspiration from the Onryō, a vengeful spirit from Japanese folklore seeking justice for the wrongs it suffered in life. She is described as a disheveled woman with long hair, clad in tattered robes, capable of alarming speed when pursuing her victims. The environment becomes colder and shrouded in fog in her presence, further adding to the eerie atmosphere she creates.
Anima's name is derived from Carl Jung's school of psychology, where the "anima" represents the feminine inner personality of a man. This concept aligns with Anima's role in the game, as she appears to those grappling with guilt, despair, and trauma, reflecting their unconfronted and unaccepted guilty pasts.
Keep Chickens Grounded: Prevent Escapes, Keep Them Safe
You may want to see also

Anima appears to those feeling guilt, despair, or trauma
The ghostly figure in "The Evil Within 2" is called Anima. She is a mysterious, singing ghost who specifically haunts the protagonist Sebastian Castellanos, although she also picks other targets at random.
Anima is a universal manifestation of people's guilty pasts that they have not confronted and accepted. In the game, Sebastian is haunted by his guilt over the events in STEM in the first "Evil Within" game and his subsequent confrontation of them in "Evil Within 2". This is reflected in his encounters with Anima, who disappears after he has faced his trauma.
Anima's appearance is based on the Onryō, a vengeful spirit from Japanese folklore that seeks justice for the wrongs it suffered while alive. She is described as a disheveled woman, wearing tattered robes, with her face obscured by her long hair. Her presence is marked by a drop in temperature and a thick fog that only dissipates once she has vanished.
Cats' Food: Fish or Chicken?
You may want to see also

She is defeated in chapter 11 of the game
The ghostly figure in The Evil Within 2 is called Anima. She is a mysterious creature who haunts the streets and residents of Union. She specifically targets Sebastian Castellanos, but she also randomly selects other victims, following and tormenting them until they give in to paranoia or she kills them.
Anima is a quasi-physical manifestation of the STEM domination process. As a subject's mentality gradually erodes from being connected to STEM, they begin to see and hear things that others cannot. At the peak of their corruption, an individual is seemingly drained of their soul by Anima, which transforms them into a mindless Lost. In Sebastian's case, Anima manifested due to the mental trauma caused by his memories of the horrors he experienced during his time inside Ruben Victoriano's STEM.
Anima appears to those who are feeling guilt, despair, and heavy trauma. When she catches her victims, she drains their life force, and they become a Lost version of themselves.
Anima can be defeated in Chapter 11 of the game. To initiate the final encounter, the player must shoot a fusebox with a shock bolt to open some shutters, then find a note on a terminal. This starts the ghost encounter. The player must keep shooting the boss, as eventually, he goes down. Headshots are recommended, and handgun ammo keeps respawning. To defeat the boss, players can also craft items, use containers that freeze him, and shoot the azote tanks that harm him.
The Secret Ingredients of Chick-O-Stick
You may want to see also
Frequently asked questions
The ghost lady in The Evil Within 2 is called Anima.
Anima is described as a disheveled woman wearing tattered robes. Her face is obscured by her long hair and she walks with a slow, shuffling gait. However, she is capable of moving at an alarming speed when pursuing a victim.
The name is likely derived from the Jungian anthropomorphic archetype, the "anima", which represents the feminine inner personality of a man. This reflects the character's role in the game, as she is a manifestation of the protagonist Sebastian's guilt and trauma.
Anima is not a boss that can be killed. Instead, the player must complete three primary encounters with her to progress. The final encounter takes place in the labs located in The Marrow in chapter 11.







![The Evil Within [DVD]](https://m.media-amazon.com/images/I/51W3bS3LQWL._AC_UY218_.jpg)









